
Thankfully I persuaded her to stop wandering around and return back to the hospital. A short battle later and she was rescued.

I did eventually find her, though when I did she was being accosted by some vampire hunters. She ended up distraught over the loss of her friend and ended up wandering away from a hospital and was listed as being "lost." Yes, she actually wandered away from her usual haunt and it was up to me to track her down. This character was good friends with a woman. In one fairly spoiler free example, there was one NPC who's life I cut short. If these characters held a strong relationship with another character, it could be that these other characters change their own behaviors as a result. What sort of behaviors? Well, you could end up with some characters dying, which will completely cut off their optional side-quests. It is entirely possible to lock yourself out of some dialogue options based on your responses or your behaviors. I know it's an old joke about how "choices matter," but they really do in a game like this. These could in turn open up additional dialogue options with other NPCs and so on and so forth. Talking to one character may provide you with insight into another character, opening up new dialogue paths.

Your actions, or inactions in some cases, will impact your gameplay experience and will have very real repercussions on your game, including which of the four different endings you will see. This runs the gamut from the scummiest of gang members to the most hoity-toity of the upper class. Instead, that honor belongs to the social interactions and RPG aspects of Vampyr.Įvery NPC in Vampyr is connected to another in some way, shape, or form. The combat is serviceable but it's hardly the star of the show. On the action side, we have a combat system that immediately made me think of Bloodborne, featuring fast-paced combat punctuated with quick dodges and attacks that reward patience. In a lot of ways, Vampyr really pushes the action RPG genre forward while still having a few cumbersome issues that hold it back from true greatness. To say that Vampyr is a flawed masterpiece would not be a lie. And while it does indeed share a lot of similarities with other games in the genre like Bloodborne,, and even The Witcher, Vampyr manages to be a stand out experience. Vampyr, the game, is a new entry in the sometimes too saturated action-RPG genre. The game is actually entitled Vampyr and it is a legitimate spelling of the name given to the undead blood suckers we have all come to know and sometimes even love. I did not misspell "Vampire" for the title.

Please do not adjust your monitors or television sets.
